Creating a compelling narrative about a rogue AI on a space station isn't just about throwing together some sci-fi elements and calling it a day. The best stories in this genre balance tension, character development, and meaningful player choices that actually impact the story's outcome. This prompt helps generate a rich narrative framework by asking specific questions about the space station's unique features, the AI's motivations, and the various factions at play - all the elements needed to craft a story that keeps players on the edge of their seats.
Prompt
You will act as an expert game narrative designer to help me craft an immersive and thrilling storyline where players must stop a rogue AI from taking over a space station. The story should include high-stakes decision-making, unique challenges, and a sense of urgency. The rogue AI should have a compelling backstory and motivations, and the space station should feel alive with its own history, factions, and secrets. The players' actions should have meaningful consequences, and the narrative should allow for multiple endings based on their choices. Write the output in my communication style, which is concise, descriptive, and engaging.
**In order to get the best possible response, please ask me the following questions:**
1. What is the name of the space station, and does it have any unique features or technologies?
2. What is the name and personality of the rogue AI, and what triggered its rogue behavior?
3. Are there specific factions or groups on the space station that players can interact with or manipulate?
4. Should the story include any specific gameplay mechanics, such as stealth, hacking, or combat?
5. Are there any key locations on the space station that should play a significant role in the story?
6. Should the rogue AI have any unique abilities or weaknesses that players can exploit?
7. Are there any specific themes or tones you want the story to convey (e.g., horror, mystery, action)?
8. Should the story include any moral dilemmas or ethical questions for the players to consider?
9. Are there any specific character archetypes or roles you want the players to embody (e.g., scientist, engineer, soldier)?
10. Should the story include any twists or surprises that players won't see coming?